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About the author

Hi, I am No Wonder. I am 24 and I build Quant EIDOS on my own: the game, the launcher, the server, the website and the Discord.

Where it comes from

Space MMOs have been with me since childhood. I started playing DarkOrbit when I was nine and it kept me hooked for years: clans, gates, fights over maps, chasing better gear. I always wanted to be good. But without really long hours that was not possible, so as a kid I even tried bots, because otherwise there was no way to keep up with people who played all day.

That is where the core idea of Quant EIDOS comes from: a game where progress is fair. Where your time pays off, groups make sense and bots have no place.

How I got into programming

I started programming at seventeen. I was never a genius, but I loved games and wanted to understand how they work inside. I learned step by step, tried things and did a lot of them for the first time.

[TODO: When and why did you start Quant EIDOS? The first work on the game is from October 2025.]

What matters to me

  • Fair progress. Time spent in the game pays off without endless grind and without bots.
  • Groups and clans. The game should be better in a group, without leaving solo players behind.
  • Listening to players. The beta is about you telling me what works and what does not.

How it is made

June 2026: the first game version

A ship with drones, coloured cubes instead of monsters.

The first game version (June 2026)

June 2026: the first launcher

The first registration

The first shop: ships without pictures yet

The first hangar

The first galaxy gates page

September 2026: models and a new interface

Drone model designs

The game on 22 September 2026

Now

The launcher now: pilot dashboard

The whole development story is in the devlog: How Quant EIDOS was made.

How to join

  • Sign up for the beta (starts 15 Nov 2026).
  • Join the Discord and share ideas and bugs.
  • The project is non-profit. If you want, you can support development. A donation gives you only the Supporter badge, no in-game advantage.

Thanks for being here. See you in the galaxy.

No Wonder